FBSDKLikeButton.h 1.9 KB

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  1. // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
  2. //
  3. // You are hereby granted a non-exclusive, worldwide, royalty-free license to use,
  4. // copy, modify, and distribute this software in source code or binary form for use
  5. // in connection with the web services and APIs provided by Facebook.
  6. //
  7. // As with any software that integrates with the Facebook platform, your use of
  8. // this software is subject to the Facebook Developer Principles and Policies
  9. // [http://developers.facebook.com/policy/]. This copyright notice shall be
  10. // included in all copies or substantial portions of the software.
  11. //
  12. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  13. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
  14. // FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
  15. // COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
  16. // IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
  17. // CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  18. #import <UIKit/UIKit.h>
  19. #import <FBSDKCoreKit/FBSDKButton.h>
  20. #import <FBSDKShareKit/FBSDKLikeObjectType.h>
  21. #import <FBSDKShareKit/FBSDKLiking.h>
  22. /*!
  23. @abstract A button to like an object.
  24. @discussion Tapping the receiver will invoke an API call to the Facebook app through a fast-app-switch that allows
  25. the object to be liked. Upon return to the calling app, the view will update with the new state. If the
  26. currentAccessToken has "publish_actions" permission and the object is an Open Graph object, then the like can happen
  27. seamlessly without the fast-app-switch.
  28. */
  29. @interface FBSDKLikeButton : FBSDKButton <FBSDKLiking>
  30. /*!
  31. @abstract If YES, a sound is played when the receiver is toggled.
  32. @default YES
  33. */
  34. @property (nonatomic, assign, getter = isSoundEnabled) BOOL soundEnabled;
  35. @end