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- using UnityEngine;
- using UnityEngine.UI;
- using System.Collections;
- public class ChatItem : ItemRenderer
- {
- public Text titleTxt;
- public Text contentTxt;
- public Text timeTxt;
- public override object data {
- get {
- return base.data;
- }
- set {
- base.data = value;
- if(value != null)
- {
- ChatMsg chatMsg = value as ChatMsg;
- titleTxt.text = UserCache.GetNick (chatMsg.sender);
- contentTxt.text = chatMsg.content;
- timeTxt.text = chatMsg.GetTimeStr ();
- }
- }
- }
- }
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