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- using UnityEngine;
- using System.Collections;
- public class ServiceStation
- {
- public int id;
- public int crystalId;
- public int teamId = -1;
- public ServiceStation(int id, int crystalId, int teamId)
- {
- this.id = id;
- this.crystalId = crystalId;
- this.teamId = teamId;
- }
- }
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