EquipManager.cs 7.5 KB

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  1. using UnityEngine;
  2. using UnityEngine.Events;
  3. using System.Collections;
  4. using System.Collections.Generic;
  5. using System.Xml;
  6. using LitJson;
  7. public class EquipManager
  8. {
  9. public UnityEvent InventoryUpdate;
  10. private Dictionary<int, EquipData> dataDict;
  11. private Dictionary<int, EquipedData> equipedDict;
  12. private List<Equipment> inventoryList;
  13. private List<Equipment> hpList;
  14. private List<Equipment> dmgList;
  15. private List<Equipment> moveList;
  16. private bool m_Initialized;
  17. public bool initialized
  18. {
  19. get{
  20. return m_Initialized;
  21. }
  22. }
  23. public EquipManager()
  24. {
  25. InventoryUpdate = new UnityEvent ();
  26. dataDict = new Dictionary<int, EquipData>();
  27. InitByXML("XML/Config/All/equip_config");
  28. equipedDict = new Dictionary<int, EquipedData> ();
  29. inventoryList = new List<Equipment> ();
  30. hpList = new List<Equipment> ();
  31. dmgList = new List<Equipment> ();
  32. moveList = new List<Equipment> ();
  33. }
  34. public void InitByXML(string path)
  35. {
  36. TextAsset textAsset = (TextAsset)Resources.Load(path);
  37. XmlDocument xml = new XmlDocument();
  38. xml.LoadXml(textAsset.text);
  39. XmlNode mapNode = xml.SelectSingleNode("data");
  40. XmlNodeList nodeList = mapNode.SelectNodes("item");
  41. for(int i=0; i<nodeList.Count; i++)
  42. {
  43. EquipData data = new EquipData(nodeList[i] as XmlElement);
  44. if(!dataDict.ContainsKey(data.id))
  45. dataDict.Add(data.id, data);
  46. else
  47. Debuger.LogError("Equipment " + data.id + " has duplicate");
  48. }
  49. }
  50. public EquipData GetData(int id)
  51. {
  52. EquipData data = null;
  53. dataDict.TryGetValue (id, out data);
  54. return data;
  55. }
  56. public void ClearInventory()
  57. {
  58. m_Initialized = false;
  59. UAVManager.GetInstance ().ClearInventory ();
  60. }
  61. public void RequestInventory()
  62. {
  63. if (m_Initialized) {
  64. InventoryUpdate.Invoke ();
  65. return;
  66. }
  67. EquipRequest.Inventory ().ResultEvent.AddListener ((bool success, JsonData data)=>{
  68. if(success)
  69. {
  70. InitEquipInventory(data);
  71. }
  72. });
  73. }
  74. private void InitEquipInventory(JsonData jsonArr)
  75. {
  76. inventoryList.Clear ();
  77. hpList.Clear ();
  78. dmgList.Clear ();
  79. moveList.Clear ();
  80. for(int i=0; i<jsonArr.Count; i++)
  81. {
  82. JsonData data = jsonArr [i];
  83. int id = JsonUtil.ToInt (data["id"]);
  84. int itemId = JsonUtil.ToInt (data["item_id"]);
  85. int level = JsonUtil.ToInt (data["level"]);
  86. int count = JsonUtil.ToInt (data["count"]);
  87. Equipment equipment = new Equipment (id, GetData (itemId));
  88. equipment.SetCount (count);
  89. equipment.SetLevel (level);
  90. if (equipment.GetData ().equipType == EquipData.EquipType.Equip)
  91. AddEquipment (equipment);
  92. else
  93. UAVManager.GetInstance ().AddUAVItem (equipment);
  94. }
  95. SortRecommand ();
  96. InitEquiped ();
  97. InventoryUpdate.Invoke ();
  98. }
  99. public Equipment GetEquipment(int id)
  100. {
  101. for(int i=0; i<inventoryList.Count; i++)
  102. {
  103. Equipment equipment = inventoryList [i];
  104. if(equipment.GetId() == id)
  105. {
  106. return equipment;
  107. }
  108. }
  109. return null;
  110. }
  111. public Equipment GetEquipmentByItemId(int itemId)
  112. {
  113. for(int i=0; i<inventoryList.Count; i++)
  114. {
  115. Equipment equipment = inventoryList [i];
  116. if(equipment.GetData().id == itemId)
  117. {
  118. return equipment;
  119. }
  120. }
  121. return null;
  122. }
  123. public void RewardEquipment(int id, int itemId, int count)
  124. {
  125. bool isNew = false;
  126. EquipData data = GetData (itemId);
  127. if (data.equipType == EquipData.EquipType.Equip) {
  128. Equipment equipment = GetEquipment (id);
  129. if (equipment == null) {
  130. equipment = new Equipment (id, GetData (itemId));
  131. equipment.SetLevel (1);
  132. isNew = true;
  133. AddEquipment (equipment);
  134. }
  135. equipment.SetCount (count);
  136. if (isNew) {
  137. RefreshAllRecommandEquiped ();
  138. }
  139. }
  140. else if(data.equipType == EquipData.EquipType.UAV)
  141. {
  142. UAVItem uavItem = UAVManager.GetInstance ().GetUAVItem (itemId);
  143. if(uavItem == null)
  144. {
  145. Equipment equipment = new Equipment (id, GetData (itemId));
  146. equipment.SetLevel (1);
  147. isNew = true;
  148. uavItem = UAVManager.GetInstance ().AddUAVItem (equipment);
  149. }
  150. uavItem.GetEquipment ().SetCount (count);
  151. }
  152. }
  153. private void AddEquipment(Equipment equipment)
  154. {
  155. inventoryList.Add (equipment);
  156. if (equipment.HasHpProperty ())
  157. hpList.Add (equipment);
  158. if (equipment.HasDamageProperty ())
  159. dmgList.Add (equipment);
  160. moveList.Add (equipment);
  161. }
  162. private void SortRecommand()
  163. {
  164. hpList.Sort (HpCompare);
  165. dmgList.Sort (DamageCompare);
  166. moveList.Sort (MoveCompare);
  167. // Debuger.LogWarning ("");
  168. // for(int i=0; i<moveList.Count; i++)
  169. // {
  170. // Equipment equip = moveList [i];
  171. // Debuger.LogError ("["+equip.GetData().id+"]:"+equip.GetMoveProperty()+" "+(equip.GetHpProperty()+equip.GetDamageProperty()));
  172. // }
  173. //
  174. // Debuger.LogWarning ("");
  175. // for(int i=0; i<hpList.Count; i++)
  176. // {
  177. // Equipment equip = hpList [i];
  178. // Debuger.LogError ("["+equip.GetData().id+"]:"+equip.GetHpProperty());
  179. // }
  180. //
  181. // Debuger.LogWarning ("");
  182. // for(int i=0; i<dmgList.Count; i++)
  183. // {
  184. // Equipment equip = dmgList [i];
  185. // Debuger.LogError ("["+equip.GetData().id+"]:"+equip.GetDamageProperty());
  186. // }
  187. }
  188. private static int HpCompare(Equipment a, Equipment b)
  189. {
  190. if (a.GetHpProperty () > b.GetHpProperty ())
  191. return -1;
  192. else if (a.GetHpProperty () < b.GetHpProperty ())
  193. return 1;
  194. return 0;
  195. }
  196. private static int DamageCompare(Equipment a, Equipment b)
  197. {
  198. if (a.GetDamageProperty () > b.GetDamageProperty ())
  199. return -1;
  200. else if (a.GetDamageProperty () < b.GetDamageProperty ())
  201. return 1;
  202. return 0;
  203. }
  204. private static int MoveCompare(Equipment a, Equipment b)
  205. {
  206. if (a.GetMoveProperty () > b.GetMoveProperty ()) {
  207. return -1;
  208. }
  209. else if (a.GetMoveProperty () < b.GetMoveProperty ()) {
  210. return 1;
  211. }
  212. float ap = a.GetHpProperty () + a.GetDamageProperty ();
  213. float bp = b.GetHpProperty () + b.GetDamageProperty ();
  214. if (ap > bp)
  215. return -1;
  216. else if (ap < bp)
  217. return 1;
  218. return 0;
  219. }
  220. public List<Equipment> GetInventoryList()
  221. {
  222. return inventoryList;
  223. }
  224. private void InitEquiped()
  225. {
  226. equipedDict.Clear ();
  227. List<CraftConfigData> list = CraftManager.GetInstance ().GetDataList ();
  228. for(int i=0; i<list.Count; i++)
  229. {
  230. CraftConfigData data = list [i];
  231. EquipedData equipedData = new EquipedData (data.id);
  232. equipedDict.Add (data.id, equipedData);
  233. }
  234. m_Initialized = true;
  235. }
  236. public EquipedData GetEquipedData(int craftId)
  237. {
  238. if(equipedDict.ContainsKey(craftId))
  239. return equipedDict [craftId];
  240. return null;
  241. }
  242. public void RefreshAllRecommandEquiped()
  243. {
  244. SortRecommand ();
  245. List<CraftConfigData> list = CraftManager.GetInstance ().GetDataList ();
  246. for(int i=0; i<list.Count; i++)
  247. {
  248. EquipedData equipedData = GetEquipedData (list[i].id);
  249. if(equipedData != null)
  250. {
  251. equipedData.UpdateRecommandList ();
  252. }
  253. }
  254. }
  255. public Equipment GetHpPriority(Dictionary<int, Equipment> rcmdDict)
  256. {
  257. for(int i=0; i<hpList.Count; i++)
  258. {
  259. Equipment equipment = hpList [i];
  260. if(!rcmdDict.ContainsKey(equipment.GetData().id))
  261. {
  262. return equipment;
  263. }
  264. }
  265. return null;
  266. }
  267. public Equipment GetDamagePriority(Dictionary<int, Equipment> rcmdDict)
  268. {
  269. for(int i=0; i<dmgList.Count; i++)
  270. {
  271. Equipment equipment = dmgList [i];
  272. if(!rcmdDict.ContainsKey(equipment.GetData().id))
  273. {
  274. return equipment;
  275. }
  276. }
  277. return null;
  278. }
  279. public Equipment GetMovePriority(Dictionary<int, Equipment> rcmdDict)
  280. {
  281. for(int i=0; i<moveList.Count; i++)
  282. {
  283. Equipment equipment = moveList [i];
  284. if(!rcmdDict.ContainsKey(equipment.GetData().id))
  285. {
  286. return equipment;
  287. }
  288. }
  289. return null;
  290. }
  291. private static EquipManager instance;
  292. public static EquipManager GetInstance()
  293. {
  294. if(instance == null)
  295. {
  296. instance = new EquipManager ();
  297. }
  298. return instance;
  299. }
  300. }