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- using UnityEngine;
- using UnityEngine.UI;
- using System.Collections;
- public class ReplaySpeedBtn : MonoBehaviour
- {
- public Sprite[] spriteArr;
- public Image icon;
- public void OnClick()
- {
- int speed = Mathf.RoundToInt(GameTime.timeScale);
- if (speed == 1) {
- GameTime.timeScale = 2f;
- icon.sprite = spriteArr [1];
- }
- else{
- GameTime.timeScale = 1f;
- icon.sprite = spriteArr [0];
- }
- }
- }
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