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- using UnityEngine;
- using System.Collections;
- public class GroundPlane : MonoBehaviour {
- //BattleController battleController;
- // Use this for initialization
- void Start ()
- {
- //this.battleController = transform.parent.GetComponent<BattleController>();
- }
-
- void OnMouseUp()
- {
- //Debuger.Log("Ground plane click "+battleController.groundClickLock);
- }
- }
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