UIUtil.cs 264 B

12345678910111213141516171819
  1. using UnityEngine;
  2. using System.Collections;
  3. public class UIUtil : MonoBehaviour {
  4. public enum AnimationName
  5. {
  6. Show,
  7. Shown,
  8. Hide,
  9. Hidden
  10. }
  11. public static void Play(Animator anim, AnimationName animName)
  12. {
  13. anim.Play (animName.ToString());
  14. }
  15. }