- using UnityEngine;
- using System.Collections;
- public class UserSFSObjectLabel
- {
- public const string ID = "i";
- public const string NICK = "n";
- public const string TEAM_LEADER_ID = "tl";
- public const string TEAM = "tm";
- public const string TEAM_ID = "t";
- public const string CLAN = "cl";
- public const string PLAYER_ID = "p";
- }
|