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- using UnityEngine;
- using System.Collections;
- public class BAFlag
- {
- public int teamId = -1;
- public int x;
- public int y;
- public int craftId = -1;
- public bool inBase = true;
- public BAFlag(int teamId, int x, int y)
- {
- this.teamId = teamId;
- this.x = x;
- this.y = y;
- }
- }
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