IMapObject.cs 196 B

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  1. using UnityEngine;
  2. public interface IMapObject
  3. {
  4. void Init(Map map);
  5. int id{get;set;}
  6. TeamUtil.Team team{get;set;}
  7. Vector3 position{get;set;}
  8. int col{get;}
  9. int row{get;}
  10. void Remove();
  11. }