FlagBaseInspector.cs 347 B

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  1. using UnityEditor;
  2. using UnityEngine;
  3. using System.Collections;
  4. [CustomEditor(typeof(FlagBase))]
  5. public class FlagBaseInspector : Editor {
  6. public override void OnInspectorGUI () {
  7. DrawDefaultInspector();
  8. FlagBase flagBase = target as FlagBase;
  9. flagBase.team = (TeamUtil.Team)EditorGUILayout.EnumPopup("Team", flagBase.team);
  10. }
  11. }