BuyItemData.cs 752 B

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162
  1. using UnityEngine;
  2. using System.Collections;
  3. public class BuyItemData
  4. {
  5. public virtual string GetName()
  6. {
  7. return "";
  8. }
  9. public virtual string GetItemId()
  10. {
  11. return "";
  12. }
  13. public virtual BuyUtil.ItemType GetItemType()
  14. {
  15. return BuyUtil.ItemType.Diam;
  16. }
  17. public virtual BuyUtil.Currency GetCurrency()
  18. {
  19. return BuyUtil.Currency.Diamond;
  20. }
  21. public virtual int GetAmount()
  22. {
  23. return 1;
  24. }
  25. public virtual int GetPrice()
  26. {
  27. return 0;
  28. }
  29. public virtual int GetModel()
  30. {
  31. return 0;
  32. }
  33. public virtual int GetHalo()
  34. {
  35. return 0;
  36. }
  37. public virtual Sprite GetIcon()
  38. {
  39. return null;
  40. }
  41. public virtual int GetCraftId()
  42. {
  43. return 0;
  44. }
  45. public virtual BuyUtil.ItemState GetState()
  46. {
  47. return BuyUtil.ItemState.Sell;
  48. }
  49. }