EquipIcon.cs 2.3 KB

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  1. using UnityEngine;
  2. using UnityEngine.UI;
  3. using System.Collections;
  4. public class EquipIcon : SelectItemRenderer {
  5. public Image icon;
  6. public Image border;
  7. public Text lvTxt;
  8. public Image countBarMask;
  9. public Text countTxt;
  10. public Image countBarFull;
  11. public Image selectImg;
  12. public Text equippedTip;
  13. public EquipPanel equipPanel;
  14. public UAVPanel uavPanel;
  15. void Awake()
  16. {
  17. if (equippedTip != null)
  18. equippedTip.text = Language.GetStr ("EquipPanel", "equipped");
  19. }
  20. void OnDestroy()
  21. {
  22. if (data != null) {
  23. (data as Equipment).Updated.RemoveListener (EquipUpdated);
  24. }
  25. }
  26. public override object data {
  27. get {
  28. return base.data;
  29. }
  30. set {
  31. OnDestroy ();
  32. base.data = value;
  33. selected = selected;
  34. Equipment equip = value as Equipment;
  35. if (equip != null) {
  36. equip.Updated.AddListener (EquipUpdated);
  37. border.color = equip.GetData ().GetBorderColor ();
  38. icon.sprite = equip.GetData ().GetIconSprite ();
  39. lvTxt.color = equip.GetData ().GetTextColor ();
  40. lvTxt.text = equip.GetLevelLabel ();
  41. int count = equip.GetCount ();
  42. int max = equip.GetNextLevelCount ();
  43. float percent = (float)count / (float)max;
  44. countBarMask.fillAmount = percent;
  45. countBarFull.enabled = percent >= 1f;
  46. countTxt.text = "" + count + "/" + max;
  47. if(equippedTip != null)
  48. {
  49. if (equip.GetData ().equipType == EquipData.EquipType.Equip)
  50. equippedTip.enabled = equipPanel.IsEquiped (equip);
  51. else if (equip.GetData ().equipType == EquipData.EquipType.UAV)
  52. equippedTip.enabled = uavPanel.IsEquiped (equip);
  53. }
  54. } else {
  55. border.color = UpgradeUtil.GetCommonBorderColor ();
  56. icon.sprite = EquipData.GetUnknowIconSprite ();
  57. lvTxt.text = "";
  58. countTxt.text = "";
  59. countBarMask.fillAmount = 0;
  60. if(equippedTip != null)
  61. equippedTip.enabled = false;
  62. }
  63. }
  64. }
  65. public override bool selected {
  66. get {
  67. return base.selected;
  68. }
  69. set {
  70. base.selected = value;
  71. selectImg.enabled = value;
  72. }
  73. }
  74. public void EquipUpdated()
  75. {
  76. this.data = data;
  77. }
  78. public void OnClickEquip()
  79. {
  80. if(equipPanel != null)
  81. equipPanel.SelectEquip (this);
  82. if (uavPanel != null)
  83. uavPanel.SelectEquip (this);
  84. }
  85. public void OnClickEquiped()
  86. {
  87. if(equipPanel != null)
  88. equipPanel.SelectEquiped (this);
  89. }
  90. }