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- using UnityEngine;
- using UnityEngine.UI;
- using System.Collections;
- public class BattleInfoItem : MonoBehaviour {
- public Text text;
- public Animator animator;
- private float startTime;
- private float duration = 5f;
- // Use this for initialization
- void Start ()
- {
- startTime = GameTime.time;
- }
-
- // Update is called once per frame
- void FixedUpdate ()
- {
- if(GameTime.time - startTime > duration)
- {
- animator.Play("BattleInfoItemHide");
- Destroy(this);
- }
- }
- }
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