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- using UnityEngine;
- using System.Collections;
- using System.Collections.Generic;
- public class EquipedData
- {
- public enum StyleType
- {
- Recommand = 0,
- Customize = 1
- }
- private static System.Array styleArr = System.Enum.GetValues(typeof(StyleType));
- public static StyleType GetSytleTypeByCode(int code)
- {
- return (StyleType)styleArr.GetValue (code);
- }
- public const int MAX_EQUIPED_COUNT = 6;
- public int craftId;
- private List<Equipment> rcmdlist;
- private List<Equipment> custList;
- private bool customized;
- public StyleType styleType;
- public EquipedData(int craftId)
- {
- this.craftId = craftId;
- rcmdlist = new List<Equipment> ();
- custList = new List<Equipment> ();
- UpdateRecommandList ();
- }
- public List<Equipment> GetList(StyleType styleType)
- {
- return styleType == StyleType.Recommand ? rcmdlist : custList;
- }
- public List<Equipment> GetCurrentList()
- {
- return GetList (styleType);
- }
- public void UpdateRecommandList()
- {
- rcmdlist.Clear ();
- Dictionary<int, Equipment> rcmdDict = new Dictionary<int, Equipment> ();
- CraftConfigData craftData = CraftManager.GetInstance ().GetData (craftId);
- int hpCount = 0;
- int dmgCount = 0;
- int movCount = 0;
- for(int i=0; i<MAX_EQUIPED_COUNT; i++)
- {
- if (i >= craftData.equipRcmdArr.Length)
- continue;
-
- int priorityCode = craftData.equipRcmdArr [i];
- Equipment.Priority priority = Equipment.GetPriorityByCode (priorityCode);
- Equipment equipment = null;
- if (priority == Equipment.Priority.Hp) {
- equipment = EquipManager.GetInstance ().GetHpPriority (rcmdDict);
- if (equipment == null) {
- equipment = EquipManager.GetInstance ().GetDamagePriority (rcmdDict);
- }
- } else if (priority == Equipment.Priority.Damage) {
- equipment = EquipManager.GetInstance ().GetDamagePriority (rcmdDict);
- if (equipment == null) {
- equipment = EquipManager.GetInstance ().GetHpPriority (rcmdDict);
- }
- } else if (priority == Equipment.Priority.Move) {
- equipment = EquipManager.GetInstance ().GetMovePriority (rcmdDict);
- }
- if (equipment != null) {
- rcmdDict.Add (equipment.GetData ().id, equipment);
- rcmdlist.Add (equipment);
- }
- }
- if (!customized) {
- custList.Clear ();
- for(int i=0; i<rcmdlist.Count; i++)
- {
- custList.Add (rcmdlist[i]);
- }
- }
- }
- public bool ReplaceCustomize(Equipment origin, Equipment replace)
- {
- bool found = false;
- List<Equipment> list = new List<Equipment> ();
- if (styleType == StyleType.Recommand) {
- for (int i = 0; i < rcmdlist.Count; i++) {
- list.Add (rcmdlist [i]);
- }
- } else {
- list = custList;
- }
- for(int i=0; i<list.Count; i++)
- {
- Equipment e = list [i];
- if(origin != null)
- {
- if(e == origin)
- {
- list [i] = replace;
- found = true;
- break;
- }
- }
- else if(e == null)
- {
- list [i] = replace;
- found = true;
- break;
- }
- }
- if(found)
- {
- custList = list;
- customized = true;
- styleType = StyleType.Customize;
- }
- return found;
- }
- public bool IsEquiped(Equipment equipment)
- {
- List<Equipment> list = GetCurrentList ();
- for(int i=0; i<list.Count; i++)
- {
- if(list[i] == equipment)
- {
- return true;
- }
- }
- return false;
- }
- }
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