ResultPanel.cs 5.4 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276
  1. using UnityEngine;
  2. using UnityEngine.UI;
  3. using UnityEngine.Advertisements;
  4. using System.Collections;
  5. using System.Collections.Generic;
  6. using LitJson;
  7. public class ResultPanel : PopUpPanel {
  8. public enum Result
  9. {
  10. Lose = 0,
  11. Win = 1,
  12. Draw = 2
  13. }
  14. public enum ChangeColor
  15. {
  16. Up = 0,
  17. Down = 1,
  18. }
  19. public Animator animator;
  20. public Text title;
  21. public Text nickTxt;
  22. public Text coinTxt;
  23. public Text rankTxt;
  24. public Text orderTxt;
  25. public Text orderChangeTxt;
  26. public Text btnTxt;
  27. public Color[] changeColorArr;
  28. private ResultData data;
  29. private RewardData rewardData;
  30. private bool isShown;
  31. public void ShowWinner()
  32. {
  33. if (data.result == Result.Draw)
  34. title.text = Language.GetStr ("ResultPanel", "draw");
  35. else
  36. title.text = Language.GetStr ("ResultPanel", "winner");
  37. }
  38. protected override void BeforeShow ()
  39. {
  40. title.text = Language.GetStr ("ResultPanel", "complete");
  41. if (data.result == Result.Draw)
  42. nickTxt.text = "";
  43. else if (data.result == Result.Win)
  44. nickTxt.text = data.me.nick;
  45. else if (data.result == Result.Lose)
  46. nickTxt.text = data.opp.nick;
  47. rewardData = null;
  48. isShown = false;
  49. RequestReward ();
  50. }
  51. protected override void Shown ()
  52. {
  53. isShown = true;
  54. if (rewardData != null) {
  55. ShowReward ();
  56. }
  57. }
  58. private void RequestReward()
  59. {
  60. Session.GetInstance ().GetNetworkManager ().Result (data.result.GetHashCode(), data.crystalSpend);
  61. }
  62. private void OnGotReward(RewardData rewardData)
  63. {
  64. this.rewardData = rewardData;
  65. coinTxt.text = "+" + rewardData.coinAdd;
  66. rankTxt.text = (rewardData.rankAdd >= 0 ? "+" + rewardData.rankAdd : rewardData.rankAdd.ToString ());
  67. startOrder = Session.GetInstance ().myUserData.rankIndex;
  68. orderChanged = 0;
  69. orderTxt.text = startOrder.ToString ();
  70. int deltaOrder = Mathf.Abs (rewardData.rankOrder - startOrder);
  71. if (deltaOrder > 50)
  72. orderChangeStep = Mathf.FloorToInt ((float)deltaOrder / 50f);
  73. orderChangeStep = Mathf.Max (orderChangeStep, 1);
  74. if (startOrder < rewardData.rankOrder) {
  75. orderChangeTxt.color = changeColorArr [ChangeColor.Down.GetHashCode ()];
  76. orderChangeTxt.text = "[ -0 ]";
  77. } else {
  78. orderChangeTxt.color = changeColorArr [ChangeColor.Up.GetHashCode ()];
  79. orderChangeTxt.text = "[ +0 ]";
  80. orderChangeStep = -orderChangeStep;
  81. }
  82. if (isShown)
  83. ShowReward ();
  84. }
  85. private void ShowReward()
  86. {
  87. UserData userData = Session.GetInstance ().myUserData;
  88. userData.coin = rewardData.coin;
  89. userData.rank = rewardData.rank;
  90. userData.rankIndex = rewardData.rankOrder;
  91. animator.Play ("Reward");
  92. }
  93. private bool isOrderChanging;
  94. private int orderChangeStep;
  95. private int startOrder;
  96. private int orderChanged;
  97. public void OrderChange()
  98. {
  99. isOrderChanging = true;
  100. }
  101. void FixedUpdate()
  102. {
  103. if(isOrderChanging)
  104. {
  105. orderChanged += orderChangeStep;
  106. if (orderChangeStep >= 0)
  107. {
  108. if(startOrder + orderChanged >= rewardData.rankOrder)
  109. {
  110. orderChanged = rewardData.rankOrder - startOrder;
  111. isOrderChanging = false;
  112. }
  113. orderChangeTxt.text = "[ -"+Mathf.Abs(orderChanged)+" ]";
  114. }
  115. else
  116. {
  117. if(startOrder + orderChanged <= rewardData.rankOrder)
  118. {
  119. orderChanged = rewardData.rankOrder - startOrder;
  120. isOrderChanging = false;
  121. }
  122. orderChangeTxt.text = "[ +"+Mathf.Abs(orderChanged)+" ]";
  123. }
  124. orderTxt.text = (startOrder + orderChanged).ToString ();
  125. }
  126. }
  127. public void Exit()
  128. {
  129. Session.GetInstance().GetBattleSession().GetMessageManager().ExitBattle();
  130. Close ();
  131. }
  132. override protected void Remove()
  133. {
  134. this.gameObject.SetActive (false);
  135. PopUpManager.UpdateModal();
  136. }
  137. private static ResultPanel currentPanel;
  138. public static ResultPanel Show(ResultData data)
  139. {
  140. if (currentPanel != null) {
  141. currentPanel.gameObject.SetActive (true);
  142. PopUpManager.AddToMainCanvas (currentPanel.gameObject);
  143. }
  144. else
  145. currentPanel = PopUpManager.AddPopUp<ResultPanel> (Resources.Load<GameObject> ("Prefabs/UI/Battle/ResultPanel"), null, true);
  146. currentPanel.data = data;
  147. currentPanel.Open ();
  148. return currentPanel;
  149. }
  150. public static bool IsEnabled()
  151. {
  152. if (currentPanel != null && currentPanel.gameObject.activeSelf)
  153. return true;
  154. return false;
  155. }
  156. public static void SetReward(RewardData rewardData)
  157. {
  158. if (IsEnabled ())
  159. currentPanel.OnGotReward (rewardData);
  160. }
  161. public static void RequestFailed()
  162. {
  163. if (IsEnabled ())
  164. currentPanel.RequestReward ();
  165. }
  166. public class ResultData
  167. {
  168. public Player me;
  169. public Player opp;
  170. public Result result;
  171. public int crystalSpend;
  172. public ResultData(Player me, Player opp, Result result, int crystalSpend)
  173. {
  174. this.me = me;
  175. this.opp = opp;
  176. this.result = result;
  177. this.crystalSpend = crystalSpend;
  178. }
  179. }
  180. public class RewardData
  181. {
  182. public int rank;
  183. public int exp;
  184. public int coin;
  185. public int win;
  186. public int lose;
  187. public int rankAdd;
  188. public int expAdd;
  189. public int coinAdd;
  190. public int winAdd;
  191. public int loseAdd;
  192. public int rankOrder;
  193. public RewardData(JsonData data)
  194. {
  195. rank = JsonUtil.ToInt(data["r"]);
  196. exp = JsonUtil.ToInt(data["e"]);
  197. coin = JsonUtil.ToInt(data["c"]);
  198. win = JsonUtil.ToInt(data["w"]);
  199. lose = JsonUtil.ToInt(data["l"]);
  200. rankAdd = JsonUtil.ToInt(data["ra"]);
  201. expAdd = JsonUtil.ToInt(data["ea"]);
  202. coinAdd = JsonUtil.ToInt(data["ca"]);
  203. winAdd = JsonUtil.ToInt(data["wa"]);
  204. loseAdd = JsonUtil.ToInt(data["la"]);
  205. rankOrder = JsonUtil.ToInt(data["o"]);
  206. }
  207. }
  208. }