using UnityEngine; using System.Collections; using System.Collections.Generic; using LitJson; public class LeaderBoardManager { private List list; public event CallBackUtil.SimpleCallBack OnSetData; public LeaderBoardManager() { list = new List (); } private static LeaderBoardManager instance; public static LeaderBoardManager GetInstance() { if (instance == null) instance = new LeaderBoardManager (); return instance; } public void RequestData() { Session.GetInstance ().GetNetworkManager ().GetLeaderBoard (); } public void SetData(JsonData json) { list.Clear (); for(int i=0; i GetData() { return list; } }