using UnityEngine; using UnityEngine.UI; using System.Collections; public class ClanMenberItem : MonoBehaviour { public ClanInfoView clanInfoView; private UserData userData; public Text nick; public Text rank; public Button kickBtn; public void SetUserData(UserData data) { nick.text = data.nick; rank.text = data.rank.ToString (); this.userData = data; bool showKickBtn = clanInfoView.IsFounder () && data.id != Session.myUserId; kickBtn.gameObject.SetActive (showKickBtn); } public void OnClick() { ProfilePanel.Show (this.userData.id); } public void Kick() { clanInfoView.Kick (userData.id, this); } }