using UnityEngine; using System.Collections; namespace DashGame { public interface ISocialPlatform { void Init(CallBackUtil.BoolCallBack callBack); bool IsInitialized(); void Login(CallBackUtil.BoolCallBack callBack); bool IsLoggedIn(); void RequestFriends(CallBackUtil.BoolCallBack callBack); SocialUser[] GetFriends(); SocialUser GetMe(); void Share (string contentURL, string contentTitle, string contentDescription, string photoURL, CallBackUtil.BoolCallBack callBack); string IconPath(); } }