using UnityEngine; using System.Collections; public class EquipRequest : HttpRequest { public const string MODULE = "equip"; public const string CTRL_INDEX = "index"; public static EquipRequest Inventory() { URLRequestData data = new URLRequestData(true); data.Add("user_id", Session.myUserId); EquipRequest request = new EquipRequest (); request.m = MODULE; request.c = CTRL_INDEX; request.a = "inventory"; request.Send (data); return request; } public static EquipRequest Upgrade(int id) { URLRequestData data = new URLRequestData(true); data.Add ("id", id); data.Add("user_id", Session.myUserId); EquipRequest request = new EquipRequest (); request.m = MODULE; request.c = CTRL_INDEX; request.a = "upgrade"; request.Send (data, true); return request; } }