using UnityEngine; using UnityEngine.UI; using System.Collections; public class UserPanel : MonoBehaviour { public Image image; public Text level; public Text nick; public CrystalNum crystalNum; public GameObject vipIcon; // Use this for initialization void Start () { UserData userData = Session.GetInstance ().myUserData; int badge = userData.GetBadge(); string badgeIcon = badge > 9 ? level.ToString () : "0" + badge.ToString (); image.sprite = Resources.Load ("Textures/BadgeIcon/badge00" + badgeIcon); level.text = Language.GetStr ("UserInfoPanel", "rankLabel").Replace("%RANK%", badge.ToString()); nick.text = userData.nick; vipIcon.SetActive (userData.IsVIP ()); } }