fileFormatVersion: 2 guid: c1293a19120330d4198c9aba3b07159c timeCreated: 1461579768 licenseType: Pro ModelImporter: serializedVersion: 18 fileIDToRecycleName: 100000: //RootNode 100002: Bip001 100004: Bip001 Head 100006: Bip001 L Calf 100008: Bip001 L Clavicle 100010: Bip001 L Finger0 100012: Bip001 L Foot 100014: Bip001 L Forearm 100016: Bip001 L Hand 100018: Bip001 L Thigh 100020: Bip001 L Toe0 100022: Bip001 L UpperArm 100024: Bip001 Neck 100026: Bip001 Pelvis 100028: Bip001 R Calf 100030: Bip001 R Clavicle 100032: Bip001 R Finger0 100034: Bip001 R Foot 100036: Bip001 R Forearm 100038: Bip001 R Hand 100040: Bip001 R Thigh 100042: Bip001 R Toe0 100044: Bip001 R UpperArm 100046: Bip001 Spine 100048: bottom 400000: //RootNode 400002: Bip001 400004: Bip001 Head 400006: Bip001 L Calf 400008: Bip001 L Clavicle 400010: Bip001 L Finger0 400012: Bip001 L Foot 400014: Bip001 L Forearm 400016: Bip001 L Hand 400018: Bip001 L Thigh 400020: Bip001 L Toe0 400022: Bip001 L UpperArm 400024: Bip001 Neck 400026: Bip001 Pelvis 400028: Bip001 R Calf 400030: Bip001 R Clavicle 400032: Bip001 R Finger0 400034: Bip001 R Foot 400036: Bip001 R Forearm 400038: Bip001 R Hand 400040: Bip001 R Thigh 400042: Bip001 R Toe0 400044: Bip001 R UpperArm 400046: Bip001 Spine 400048: bottom 4300000: bottom 7400000: Idle 9500000: //RootNode 11100000: //RootNode 13700000: bottom materials: importMaterials: 1 materialName: 0 materialSearch: 1 animations: legacyGenerateAnimations: 4 bakeSimulation: 0 optimizeGameObjects: 0 motionNodeName: animationImportErrors: animationImportWarnings: animationRetargetingWarnings: animationDoRetargetingWarnings: 0 animationCompression: 1 animationRotationError: .5 animationPositionError: .5 animationScaleError: .5 animationWrapMode: 0 extraExposedTransformPaths: [] clipAnimations: - serializedVersion: 16 name: Idle takeName: Take 001 firstFrame: 0 lastFrame: 160 wrapMode: 2 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 loopTime: 0 loopBlend: 0 loopBlendOrientation: 0 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 0 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: - path: weight: 1 - path: Bip001 weight: 1 - path: Bip001/Bip001 Pelvis weight: 1 - path: Bip001/Bip001 Pelvis/Bip001 Spine weight: 1 - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh weight: 1 - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf weight: 1 - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot weight: 1 - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot/Bip001 L Toe0 weight: 1 - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Neck weight: 1 - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Neck/Bip001 Head weight: 1 - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Neck/Bip001 L Clavicle weight: 1 - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm weight: 1 - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm weight: 1 - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand weight: 1 - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger0 weight: 1 - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Neck/Bip001 R Clavicle weight: 1 - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm weight: 1 - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm weight: 1 - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand weight: 1 - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger0 weight: 1 - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh weight: 1 - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf weight: 1 - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot weight: 1 - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot/Bip001 R Toe0 weight: 1 - path: bottom weight: 1 maskType: 0 maskSource: {instanceID: 0} isReadable: 1 meshes: lODScreenPercentages: [] globalScale: .00100000005 meshCompression: 0 addColliders: 0 importBlendShapes: 1 swapUVChannels: 0 generateSecondaryUV: 0 useFileUnits: 1 optimizeMeshForGPU: 1 keepQuads: 0 weldVertices: 1 secondaryUVAngleDistortion: 8 secondaryUVAreaDistortion: 15.000001 secondaryUVHardAngle: 88 secondaryUVPackMargin: 4 useFileScale: 1 tangentSpace: normalSmoothAngle: 60 splitTangentsAcrossUV: 1 normalImportMode: 0 tangentImportMode: 1 importAnimation: 1 copyAvatar: 0 humanDescription: human: [] skeleton: [] armTwist: .5 foreArmTwist: .5 upperLegTwist: .5 legTwist: .5 armStretch: .0500000007 legStretch: .0500000007 feetSpacing: 0 rootMotionBoneName: lastHumanDescriptionAvatarSource: {instanceID: 0} animationType: 1 additionalBone: 0 userData: assetBundleName: assetBundleVariant: