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["技能配置表"]
["id","name","description","type","effect","crystal","distance","cd","bnum","binterval","target","target_type","target_lim","target_sort","value","value_type","decay","buff","shake","anim","g_effect","s_effect","g_hit","s_hit","icon"]
["ID","名称","描述(30字以内)\n\n有些无法自己生成描述的技能需要用该项","技能类型\n（不填为远程射击）\n0.远程射击\n1.近战\n2.锁链射击\n3.立即生效\n4.闪现\n5.召唤\n6.新星\n7.扇形\n8.冲锋","效果\n\n0伤害\n1治疗\n2无\n（不填为伤害）","水晶需求\n(不填为0)\n","目标距离\n(场景距离单位\n可不填)\n","冷却时间\n（秒）\n(可不填)\n","子弹数量\n（不填为1）","子弹间隔（秒）\n（不填为不间隔）","      目标\n（不填为单个目标）\n0.单个目标\n1.自己\n2.锁链范围\n3.圆形范围\n4.扇形范围\n5.前方矩形","目标类型\n\n1敌方\n2我方\n4位置\n（不填为敌方，目标为自己是为我方）","数量限制\n（不填为\n无限制）","筛选规则\n1.血由少到多\n2.血由多到少\n（可不填）","数值\n(可不填)","数值类型\n0.总数值 \n1.百分比\n2.召唤ID\n               \n(不填为总数值)","衰减\n（百分比）\n（不填为\n不衰减）","产生buff","是否抖屏\n0.否\n1.是\n（不填为0）","动作动画\n0.Attack\n1.Run\n2.Idle\n\n(不填为0)","特效","音效","击中特效","击中音效","图标\n(不填跟\nID一样)"]
[10,"铁拳攻击",null,1,null,null,3,2,{"$nulls":6},80,{"$nulls":5},"Melee","bullet_dasher","HunterHit"]
[11,"冲锋","快速冲向目标，并对目标造成伤害，并且是目标短时间丧失行动能力",8,null,null,8,12,{"$nulls":6},"100",null,null,"1",null,"1"]
[12,"雷霆一击",null,6,null,null,5,10,null,null,3,null,null,null,150,null,null,"2","1",null,"DashQuakeBullet","bullet_dasher_quake"]
[20,"追猎者攻击",{"$nulls":4},8,1.5,16,0.08,{"$nulls":4},64,{"$nulls":5},"HunterBullet","bullet_hunter","HunterHit","hit_hunter"]
[21,"乱射",{"$nulls":4},8,8,null,0.1,3,null,4,1,75,{"$nulls":5},"HunterSnap","bullet_huntersnap","HunterSnapHit","hit_huntersnap"]
[22,"闪烁","瞬间移动一段距离",4,2,null,8,5,null,null,1,{"$nulls":10},"effect_teleport_appear"]
[30,"雷神攻击",null,2,null,null,8,2,{"$nulls":6},90,{"$nulls":5},"ThunderBullet","bullet_thunder_chain_lightning"]
[31,"闪电重击",{"$nulls":4},8,8,{"$nulls":6},150,null,null,"3",null,null,"ThunderThump","bullet_thunder_thump"]
[32,"连锁闪电",null,2,null,null,8,10,null,null,2,null,4,1,225,null,"30",null,null,null,"ThunderBullet","bullet_thunder_chain_lightning"]
[40,"刺客攻击",null,1,null,null,3,2,2,0.1,{"$nulls":4},95,{"$nulls":5},"Melee","bullet_blade","AssassinHit"]
[41,"背刺","隐形，敌人无法发现你",1,2,null,3,8,{"$nulls":6},"150",null,null,"3",null,null,"Melee","bullet_blade","AssassinHit"]
[42,"突袭","瞬间移动到敌人旁边并对其造成伤害",4,null,null,8,5,2,0.1,{"$nulls":4},150,{"$nulls":5},"Melee","bullet_blade","AssassinHit"]
[50,"庇护者攻击",{"$nulls":4},8,2,{"$nulls":6},80,{"$nulls":5},"MedicBullet","bullet_medic","MedicHit","hit_medic"]
[51,"修复",null,null,1,null,8,5,null,null,3,2,1,1,150,{"$nulls":5},"MedicBullet",null,"MedicHealHit","bullet_heal"]
[52,"群体修复",null,null,1,null,8,10,null,0.05,3,2,4,1,75,{"$nulls":5},"MedicBullet",null,"MedicHealHit","bullet_heal"]
[60,"蜘蛛攻击",{"$nulls":4},6,2,2,0.05,{"$nulls":4},90,{"$nulls":5},"SpiderBullet","bullet_spider","SpiderHit"," hit_spider"]
[61,"蜘蛛网",null,null,2,null,8,8,{"$nulls":9},"5",null,null,"SpiderNet","bullet_normal"]
[62,"小蜘蛛","制造一个小蜘蛛来为你战斗",5,2,null,null,10,null,null,null,2,2,null,1001,"2",{"$nulls":5},"effect_teleport_appear"]
[70,"冰霜攻击",{"$nulls":4},8,1.5,12,0.1,{"$nulls":4},84,{"$nulls":5},"HunterBullet","bullet_hunter","HunterHit","hit_hunter"]
[71,"冰霜之箭",{"$nulls":4},8,5,{"$nulls":6},150,null,null,"6",null,null,"IceArrow","bullet_ice","MedicHit"]
[72,"霜之新星",null,6,null,null,5,10,null,null,3,null,null,null,150,null,null,"7",null,null,"IceNova","bullet_ice"]
[80,"烈焰攻击",{"$nulls":4},4,1.5,2,null,5,null,null,null,70,{"$nulls":5},"Flame","bullet_flame"]
[81,"大火球",{"$nulls":4},8,8,{"$nulls":6},225,{"$nulls":5},"FlameBall","bullet_flame_ball","HunterSnapHit","hit_huntersnap"]
[82,"烈焰新星",null,6,null,null,5,10,null,null,3,null,null,null,175,{"$nulls":5},"FlameNova","bullet_flame_breath"]
[1001,"小蜘蛛攻击",{"$nulls":4},6,2,2,0.05,{"$nulls":4},60,{"$nulls":5},"SpiderBulletTiny","bullet_spider","SpiderHitTiny"," hit_spider"]
[1002,"防御塔攻击",{"$nulls":4},8,2,2,{"$nulls":5},250,{"$nulls":5},"HunterSnap","bullet_huntersnap","HunterSnapHit","hit_huntersnap"]
[2001,"加血",null,3,1,100,null,30,null,null,1,null,null,null,"600",{"$nulls":6},"bullet_heal"]
[2002,"加速",null,3,2,75,null,30,null,null,1,{"$nulls":6},"9"]