using UnityEngine; using UnityEngine.UI; using System; using System.Collections; using System.Collections.Generic; using LitJson; public class PanelPasswordBack : Panel { public InputField mailInputField; public void SendMail() { string mailStr = mailInputField.text; // List> data = new List>(); // data.Add(new KeyValuePair("email", mailStr)); // URLRequest.CreateURLRequest(Config.URL_PASSWORD_BACK, data, OnSendMailCallBack); } private void OnSendMailCallBack(string dataStr) { JsonData data = URLRequest.ParseRecieveJsonData(dataStr); int resCode = (int)data["resCode"]; // string resInfo = (string)data["resInfo"]; // switch(resCode) // { // case 1: // PanelAlert.Show(Language.GetStr("mailFormatError")); // break; // case 2: // PanelAlert.Show(Language.GetStr("mailNoExistError")); // break; // case 0: // PanelAlert.Show(Language.GetStr("passwordSend")); // Close(); // break; // } } }