using UnityEngine; using UnityEngine.UI; using System.Collections; public class FriendFindItem : MonoBehaviour { public Text nickTxt; public Text rankTxt; private UserData data; public void SetData(UserData data) { this.data = data; nickTxt.text = data.nick; rankTxt.text = data.rank.ToString(); } public void OnClick() { ProfilePanel.Show (data.id); } }