using UnityEngine; using System.Collections; using LitJson; public class LeaderBoardItemData { public int index; public int id; public string nick; public int rank; public int win; public int lose; public LeaderBoardItemData(int index, JsonData data) { this.index = index; if(data != null) { this.id = JsonUtil.ToInt(data["id"]); this.nick = UserData.NickFormat(data["nick"], id); this.rank = JsonUtil.ToInt(data["rank"]); this.win = JsonUtil.ToInt(data["win"]); this.lose = JsonUtil.ToInt(data["lose"]); } } }