using UnityEngine; using System.Collections; using System.Xml; public class HaloData { public int id; public string name; public string description; public int currency; public int price; public string model; public bool bought; public int equiped; public HaloData(XmlNode node) { if(node == null) return; id = StringUtil.ToInt(node.Attributes["id"].Value); name = node.Attributes["name"].Value; description = node.Attributes["description"].Value; model = node.Attributes["model"].Value; } }