using UnityEngine; using UnityEngine.UI; using System.Collections; public class BattleReady : MonoBehaviour { public Text hostTxt; public Text guestTxt; public Text vsTxt; public Animator anim; private CallBackUtil.SimpleCallBack callBack; // Use this for initialization void Awake () { } // Update is called once per frame private void Open () { anim.Play ("BattleReady", 0, 0); } public void Ready() { if (callBack != null) { callBack(); callBack = null; } } public void Close() { Destroy (this.gameObject); } public void Show(string host, string guest, CallBackUtil.SimpleCallBack callBack) { hostTxt.text = host; guestTxt.text = guest; this.callBack = callBack; Open(); } }