using UnityEngine; using UnityEngine.UI; using UnityEngine.Purchasing; using System.Collections; using System.Collections.Generic; public class BuyCoinItem : MonoBehaviour { public Text numTxt; public Text priceTxt; private ShopData data; public void SetData(ShopData data) { this.data = data; numTxt.text = "+ " + data.value; priceTxt.text = data.price; } public void OnClick() { if(data != null) { PaymentManager.GetIntance ().OnPurchaseClicked (data.code); } } }