123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262 |
- <?xml version="1.0" encoding="utf-8"?>
- <Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <PropertyGroup>
- <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
- <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
- <ProductVersion>10.0.20506</ProductVersion>
- <SchemaVersion>2.0</SchemaVersion>
- <RootNamespace></RootNamespace>
- <ProjectGuid>{411CD7F7-2BF1-0770-2322-3FD655BF420C}</ProjectGuid>
- <OutputType>Library</OutputType>
- <AppDesignerFolder>Properties</AppDesignerFolder>
- <AssemblyName>Assembly-CSharp-Editor</AssemblyName>
- <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
- <FileAlignment>512</FileAlignment>
- <BaseDirectory>Assets</BaseDirectory>
- </PropertyGroup>
- <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
- <DebugSymbols>true</DebugSymbols>
- <DebugType>full</DebugType>
- <Optimize>false</Optimize>
- <OutputPath>Temp\bin\Debug\</OutputPath>
- <DefineConstants>DEBUG;TRACE;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_5_0;UNITY_5_5;UNITY_5;UNITY_ANALYTICS;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_GENERICS;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_SPRITERENDERER_FLIPPING;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_RAKNET;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_HUB;ENABLE_CLOUD_PROJECT_ID;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_METRICS;ENABLE_EDITOR_METRICS_CACHING;INCLUDE_DYNAMIC_GI;INCLUDE_GI;PLATFORM_SUPPORTS_MONO;INCLUDE_PUBNUB;ENABLE_PLAYMODE_TESTS_RUNNER;ENABLE_SCRIPTING_NEW_CSHARP_COMPILER;UNITY_ANDROID;ENABLE_SUBSTANCE;UNITY_ANDROID_API;ENABLE_EGL;ENABLE_NETWORK;ENABLE_RUNTIME_GI;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_UNITYWEBREQUEST;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;PLATFORM_SUPPORTS_ADS_ID;UNITY_CAN_SHOW_SPLASH_SCREEN;ENABLE_VIDEO;ENABLE_VR;ENABLE_UNITYADS_RUNTIME;UNITY_UNITYADS_API;ENABLE_MONO;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;UNITY_TEAM_LICENSE;ENABLE_DUCK_TYPING</DefineConstants>
- <ErrorReport>prompt</ErrorReport>
- <WarningLevel>4</WarningLevel>
- <NoWarn>0169</NoWarn>
- </PropertyGroup>
- <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
- <DebugType>pdbonly</DebugType>
- <Optimize>true</Optimize>
- <OutputPath>Temp\bin\Release\</OutputPath>
- <ErrorReport>prompt</ErrorReport>
- <WarningLevel>4</WarningLevel>
- <NoWarn>0169</NoWarn>
- </PropertyGroup>
- <ItemGroup>
- <Reference Include="System" />
- <Reference Include="System.XML" />
- <Reference Include="System.Core" />
- <Reference Include="System.Runtime.Serialization" />
- <Reference Include="System.Xml.Linq" />
- <Reference Include="UnityEngine">
- <HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine.dll</HintPath>
- </Reference>
- <Reference Include="UnityEditor">
- <HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEditor.dll</HintPath>
- </Reference>
- </ItemGroup>
- <ItemGroup>
- <Compile Include="Assets\NGUI\Examples\Scripts\InventorySystem\Editor\InvDatabaseInspector.cs" />
- <Compile Include="Assets\NGUI\Examples\Scripts\InventorySystem\Editor\InvFindItem.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\ActiveAnimationEditor.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\BMFontReader.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\ComponentSelector.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\EventDelegateDrawer.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\EventDelegateEditor.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\FreeType.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\MinMaxRangeAttributeDrawer.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\NGUIContextMenu.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\NGUIEditorExtensions.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\NGUIEditorTools.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\NGUIHandles.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\NGUIHelp.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\NGUIJson.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\NGUIMenu.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\NGUISelectionTools.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\NGUISettings.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\NGUISnap.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\NGUITransformInspector.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\PropertyBindingEditor.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\PropertyReferenceDrawer.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\SpriteSelector.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\TweenAlphaEditor.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\TweenColorEditor.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\TweenFOVEditor.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\TweenHeightEditor.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\TweenOrthoSizeEditor.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\TweenPositionEditor.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\TweenRotationEditor.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\TweenScaleEditor.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\TweenTransformEditor.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\TweenVolumeEditor.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\TweenWidthEditor.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\TypewriterEffectEditor.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\UI2DSpriteEditor.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\UIAnchorEditor.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\UIAtlasInspector.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\UIAtlasMaker.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\UIBasicSpriteEditor.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\UIButtonColorEditor.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\UIButtonEditor.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\UIButtonKeysEditor.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\UIButtonMessageEditor.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\UICameraEditor.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\UICameraTool.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\UIColorPickerEditor.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\UICreateNewUIWizard.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\UICreateWidgetWizard.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\UIDragObjectEditor.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\UIDrawCallInspector.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\UIDrawCallViewer.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\UIEventTriggerEditor.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\UIFontInspector.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\UIFontMaker.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\UIForwardEventsEditor.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\UIGridEditor.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\UIImageButtonInspector.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\UIInputEditor.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\UIKeyNavigationEditor.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\UILabelInspector.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\UILocalizeEditor.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\UIPanelInspector.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\UIPanelTool.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\UIPlayAnimationEditor.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\UIPlayTweenEditor.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\UIPopupListInspector.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\UIPrefabTool.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\UIProgressBarEditor.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\UIRectEditor.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\UIRootEditor.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\UIScrollBarEditor.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\UIScrollViewEditor.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\UISliderEditor.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\UISnapshotPointEditor.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\UISpriteAnimationInspector.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\UISpriteInspector.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\UIStretchEditor.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\UITableEditor.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\UITextureInspector.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\UITexturePacker.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\UIToggleInspector.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\UITweenerEditor.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\UIWidgetContainerEditor.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\UIWidgetInspector.cs" />
- <Compile Include="Assets\NGUI\Scripts\Editor\UIWrapContentEditor.cs" />
- <None Include="Assets\NGUI\Examples\Shaders\Unlit - Depth Cutout.shader" />
- <None Include="Assets\NGUI\ReadMe - 3.11.1.txt" />
- <None Include="Assets\NGUI\Resources\Shaders\Unlit - Transparent Masked 1.shader" />
- <None Include="Assets\NGUI\Resources\Shaders\Unlit - Text 2.shader" />
- <None Include="Assets\NGUI\Resources\Shaders\Unlit - Transparent Masked 2.shader" />
- <None Include="Assets\NGUI\Examples\Models\Orc\Orc Skin.shader" />
- <None Include="Assets\NGUI\Examples\Atlases\Wooden\Arimo20.txt" />
- <None Include="Assets\NGUI\Examples\Atlases\Wooden\Arimo14.txt" />
- <None Include="Assets\NGUI\Resources\Shaders\Unlit - Text 1.shader" />
- <None Include="Assets\NGUI\Resources\Shaders\Unlit - Premultiplied Colored (TextureClip).shader" />
- <None Include="Assets\NGUI\Resources\Shaders\Unlit - Transparent Colored (Packed) (TextureClip).shader" />
- <None Include="Assets\NGUI\Resources\Shaders\Unlit - Transparent Colored 2.shader" />
- <None Include="Assets\NGUI\Examples\Shaders\Unlit - Masked Colored.shader" />
- <None Include="Assets\NGUI\Resources\Shaders\Unlit - Premultiplied Colored 3.shader" />
- <None Include="Assets\NGUI\Examples\Atlases\Wooden\Arimo18.txt" />
- <None Include="Assets\NGUI\Resources\Shaders\Unlit - Transparent Colored (TextureClip).shader" />
- <None Include="Assets\NGUI\Examples\Atlases\SciFi\SciFi Font - Header.txt" />
- <None Include="Assets\NGUI\Resources\Shaders\Unlit - Transparent Masked 3.shader" />
- <None Include="Assets\NGUI\Resources\Shaders\Unlit - Transparent Colored 1.shader" />
- <None Include="Assets\NGUI\Examples\Atlases\Fantasy\Fantasy Font - Normal.txt" />
- <None Include="Assets\NGUI\Resources\Shaders\Unlit - Transparent Colored 3.shader" />
- <None Include="Assets\NGUI\Examples\Atlases\Refractive\Refractive Font - Normal.txt" />
- <None Include="Assets\NGUI\Resources\Shaders\Unlit - Premultiplied Colored 2.shader" />
- <None Include="Assets\NGUI\Resources\Shaders\Unlit - Text 3.shader" />
- <None Include="Assets\NGUI\Resources\Shaders\Unlit - Transparent Packed 2.shader" />
- <None Include="Assets\NGUI\Resources\Shaders\Unlit - Transparent Packed 1.shader" />
- <None Include="Assets\NGUI\Resources\Shaders\Unlit - Premultiplied Colored 1.shader" />
- <None Include="Assets\NGUI\Resources\Shaders\Unlit - Premultiplied Colored.shader" />
- <None Include="Assets\NGUI\Resources\Shaders\Unlit - Transparent Colored.shader" />
- <None Include="Assets\NGUI\Resources\Shaders\Unlit - Text.shader" />
- <None Include="Assets\NGUI\Resources\Shaders\Unlit - Transparent Packed.shader" />
- <None Include="Assets\NGUI\Resources\Shaders\Unlit - Transparent Packed 3.shader" />
- <None Include="Assets\NGUI\Examples\Shaders\Unlit - Additive Colored.shader" />
- <None Include="Assets\NGUI\Resources\Shaders\Unlit - Transparent Masked.shader" />
- <None Include="Assets\NGUI\Examples\Atlases\Refractive\Refractive Font - Header.txt" />
- <None Include="Assets\NGUI\Examples\Shaders\Refractive.shader" />
- <None Include="Assets\NGUI\Resources\Shaders\Unlit - Text (TextureClip).shader" />
- <None Include="Assets\NGUI\Examples\Shaders\Unlit - Depth.shader" />
- <None Include="Assets\NGUI\Examples\Atlases\SciFi\SciFi Font - Normal.txt" />
- <None Include="Assets\NGUI\Examples\Models\Orc Armor\Orc Armor.shader" />
- <None Include="Assets\NGUI\Examples\Resources\Localization.txt" />
- <Reference Include="UnityEngine.Advertisements">
- <HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll</HintPath>
- </Reference>
- <Reference Include="UnityEditor.Advertisements">
- <HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Advertisements/Editor/UnityEditor.Advertisements.dll</HintPath>
- </Reference>
- <Reference Include="nunit.framework">
- <HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/EditorTestsRunner/Editor/nunit.framework.dll</HintPath>
- </Reference>
- <Reference Include="UnityEditor.EditorTestsRunner">
- <HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/EditorTestsRunner/Editor/UnityEditor.EditorTestsRunner.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.UI">
- <HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll</HintPath>
- </Reference>
- <Reference Include="UnityEditor.UI">
- <HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.Networking">
- <HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll</HintPath>
- </Reference>
- <Reference Include="UnityEditor.Networking">
- <HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll</HintPath>
- </Reference>
- <Reference Include="UnityEditor.PlaymodeTestsRunner">
- <HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/PlaymodeTestsRunner/Editor/UnityEditor.PlaymodeTestsRunner.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.PlaymodeTestsRunner">
- <HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/PlaymodeTestsRunner/UnityEngine.PlaymodeTestsRunner.dll</HintPath>
- </Reference>
- <Reference Include="UnityEditor.TreeEditor">
- <HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/TreeEditor/Editor/UnityEditor.TreeEditor.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.Analytics">
- <HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityAnalytics/UnityEngine.Analytics.dll</HintPath>
- </Reference>
- <Reference Include="UnityEditor.Analytics">
- <HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityAnalytics/Editor/UnityEditor.Analytics.dll</HintPath>
- </Reference>
- <Reference Include="UnityEditor.HoloLens">
- <HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityHoloLens/Editor/UnityEditor.HoloLens.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.HoloLens">
- <HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityHoloLens/RuntimeEditor/UnityEngine.HoloLens.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.Purchasing">
- <HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityPurchasing/UnityEngine.Purchasing.dll</HintPath>
- </Reference>
- <Reference Include="UnityEditor.VR">
- <HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll</HintPath>
- </Reference>
- <Reference Include="UnityEngine.VR">
- <HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityVR/RuntimeEditor/UnityEngine.VR.dll</HintPath>
- </Reference>
- <Reference Include="UnityEditor.Graphs">
- <HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEditor.Graphs.dll</HintPath>
- </Reference>
- <Reference Include="UnityEditor.Android.Extensions">
- <HintPath>C:/Program Files/Unity/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll</HintPath>
- </Reference>
- <Reference Include="UnityEditor.WSA.Extensions">
- <HintPath>C:/Program Files/Unity/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.WSA.Extensions.dll</HintPath>
- </Reference>
- <Reference Include="UnityEditor.WebGL.Extensions">
- <HintPath>C:/Program Files/Unity/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll</HintPath>
- </Reference>
- <Reference Include="UnityEditor.WindowsStandalone.Extensions">
- <HintPath>C:/Program Files/Unity/Editor/Data/PlaybackEngines/windowsstandalonesupport/UnityEditor.WindowsStandalone.Extensions.dll</HintPath>
- </Reference>
- <Reference Include="Mono.Cecil">
- <HintPath>C:/Program Files/Unity/Editor/Data/Managed/Mono.Cecil.dll</HintPath>
- </Reference>
- </ItemGroup>
- <ItemGroup>
- <ProjectReference Include="Assembly-CSharp.csproj">
- <Project>{8A273827-160B-F120-1E5C-8D79C58F9E04}</Project> <Name>Assembly-CSharp</Name> </ProjectReference>
- </ItemGroup>
- <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
- <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
- Other similar extension points exist, see Microsoft.Common.targets.
- <Target Name="BeforeBuild">
- </Target>
- <Target Name="AfterBuild">
- </Target>
- -->
-
- </Project>
|